Terminals
The kiosk screens for the floor: the operator terminal, the time clock, and the warehouse terminal.
Terminals are the stripped-down, full-screen kiosks the shop floor uses instead of the full app. Each is built for one job done fast and repeatedly, often on a shared or wall-mounted screen, so the people doing physical work do not navigate the whole product.
There are three:
- Operator terminal is where a machine operator reports work: starting and finishing operations on the jobs running at their resource, and recording quantities and issues as they go.
- Time clock is where employees clock in and out. Those punches become the time records reviewed in Workforce.
- Warehouse terminal is the floor view for receiving, picking, and putaway, so warehouse staff can do warehouse work hands-free of the desktop UI.
How terminals fit in
Each terminal is a focused window that feeds the same records the rest of Workcell uses:
A terminal does not hold its own data. It is a focused window onto the same records the rest of Workcell uses, so what an operator reports on the floor shows up immediately in Production and Inventory.
The how-tos
- Use the operator terminal to clock on at a station and start and end work against operations. See Use the operator terminal.
- Use the time clock to punch in and out at a shared kiosk. See Use the time clock.
- Use the warehouse terminal to receive, pick, transfer, count, and ship. See Use the warehouse terminal.
Setting terminals up on shared kiosk hardware is an admin task; the details are in the in-app help center for signed-in customers.
Where to go next
- New to the floor? Start with the shop-floor terminals overview.
- See what the operator terminal feeds in Production.
- See what the time clock feeds in Workforce.
- See what the warehouse terminal feeds in Warehouse.